How to play (Quickstart)

The game consists of a macromanagement part for the empire management, and a wargame part for the battles. For each button on every screen you can see a tooltip that will give you a good explanation for its use. I also recommend to start with the Training Camp, that is an interactive tutorial for the game. Play it to learn playing this game in a easy way!
On the startup menu, you can click the button “Check Online” to have the program check if a new version of the game has been released.

Starting a new game

On startup, you can choose which faction to control: Blood Legion and Blue Army. Each one has strength and weaknesses, the choice will only limit some special ships available only to a specific faction.
On the next screen you can choose the Campaign Settings, and the Galaxy Settings. Once again, just read the tooltip in the game to know the effects of those settings.

Management Part

You see a menu on bottom with 5 buttons: resources, galaxy map, technology, military and end turn.
On Resource Screen, you'll allocate the percentage of resource for each type of citizens of your empire. Each class has its own benefits: you'll need to continuously adjust those values depending on the needs you have. If you're preparing for a battle, better allocate more resources into the military related classes to have more power on the battlefield, and so on. On the bottom of this screen you see a quick summary of the actual situation of your empire, a sort of global score, measuring how good you're doing.

The Galaxy Map gives you an overview of your galactic empire, and also on your opponent moves. The neutral stars are white, the Blue Army are blue and the Blood Legion ones are red. Clicking on a starsystem will pop up a small window showing a short description of it, and if is within your reach, you can decide to attack it. To know if you can attack a planet, you need to check if there is a dotted blinking line connecting one of your planets to it. Also remember to check the Battlefield Type: each type except “Normal” has some negative effects, for example the Space Dust one seriously limits your ships view range.

On the Technology Screen instead you can choose which technology you want to research. You can view all the various technologies sorted by type, and also see which technologies you need to discover a particular one (like a tree view).
Lastly, on the Military Screen, you can assemble your fleet. You can build any of the ships on the list on the right, if you have enough resources (materials and money). You can remove a ship from the queue, but if it was under construction, by doing this you'll lose all the time and resources already spent.

Once you are satisfied by your decisions, click on end turn or press return key to advance game time. The game time automatically advances by one turn also if you attack a starsystem, or if you're being attacked and decide to defend your starsystem.

Pressing escape will bring you to the options screen.

Options

In the options screen you can adjust the volumes of music and sound effects, the playing speed, the tooltip speed, the overall game difficulty and if to play in windowed or fullscreen. You can also load and save games on this screen, and enable automatic check of new updates of the game on startup.
The game difficulty has immediate effects: if you are playing a game and find it too easy/hard, you can go in options and put difficulty to maximum/minimum and this will have immediate effects on the game still in play.

The Wargame Part

When you attack or defend a starsystem, the view switch to the wargame part. The fog of war will hide most of the map, however you can still see where are the planets. Planets are very important elements in the battlefield. They can give regeneration bonuses each turn for both ship HP and crew. On every battlefield there is a variable number of planets. Using the "Q" and "W" keys you'll see the camera move on the battlefield cycling between the planets present. If you move your mouse over one of them, you'll see in the top-right angle of the screen a text showing the type of planet, and the associated bonuses. Note that you have to move the mouse pointer on planet center to show the values.

Click one of your ships on the map to select it (you can also use the "A" and "S" keys to cycle through them). Click on enemy ship to target it, then press the key number corrisponding to the weapon you want to use, or simply click mouse again to fire all weapons at once. Use right button to cancel your current active ship, center map on cursor and show this text again.

You can toggle grid on/off using key G. You can toggle ship info on/off using key I. Ship info shows a health bar for all ships, and some useful informations for your ships only: the green number on the left shows movement points left, the red number on the right shows how many weapons you can still fire (aren't recharging or out of ammo). The 2 arrows lets you rotate your active ship, or alternatively you can use the Z and X keys.

The firing angle is a very important aspect in the battle. If a ship is hit from the side suffer more damage, and if is hit from behind will suffer great damage. On the other hand, if a ship is hit from front and has enough defenses, could suffer little or no damage at all. You need also to consider recharge times. Sometimes is better to avoid firing a powerful but slow-recharging weapon and wait one more turn to finish off a low HP ships with a regular weaker beam weapon.

Each weapon has a range and an angle of fire: so always check the blinking info next of each weapon on the active ship panel to discover why you can't shoot at your current enemy. The transport ships are special because they are the only ship that can try to board other ships, taking control over them. If you destroy all opponent ships you'll win the battle.

Win and Lose

You can win or lose in one of the following way:
1) if you have enabled “Kill Leader” in Victory Conditions when starting a new game, the game will end if the leader is killed in the wargame part (that is if you destroy the mothership Wasp or Ogre in a battle)
2) if you have enabled “Galaxy Conquest”, the first faction to control the 75% of the whole Galaxy will win the game
3) No matter which option you selected, the faction that loses its homeworld starsystem, will automatically lose the game

 
     
  (C) Copyright Tycoon Games